﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Zombie_Demo.Screens
{
     public class Start : DrawableGameComponent
     {
          public Start(Game game) :base(game)
          {

          }

          public override void Initialize()
          {
               base.Initialize();
          }

          protected override void LoadContent()
          {
               base.LoadContent();
          }

          public override void Update(GameTime gameTime)
          {
               base.Update(gameTime);
          }

          public override void Draw(GameTime gameTime)
          {
               base.Draw(gameTime);
          }
     }
}
